Yet another hotfix


Soooo, only a couple fixes here. The first is that, despite making it that the game shouldn't lag when giving levels to Selvata, I forgot to tell it to stop calculating for sizes in feet once she got the miles, so that was causing it to still freeze up. Problem should be fixed now. I was also informed that the final boss was giving huge amounts of experience. Which I was like. "Oh yeah, it's supposed to do that" then they showed me how much it was giving and I looked at the code and sure enough, there was a 0 in the formula that was not supposed to be there (Like, where there should have been a 5, it was 50) so uh, oops. That's now fixed so The Final Boss should still give some big hefty experience, but it shouldn't be absolutely gamebreakingly huge numbers.

Sorry about all of these things I've missed, but I hope that now things will start to be more stable with it.

Files

Incrementit growth still unbalanced but recapped html.zip Play in browser
15 hours ago
Incrementit growth still unbalanced but recapped.zip 4.3 MB
15 hours ago

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